Obviamente, lo más importante del parche es Fizz... NOT! Es el nerf a Akali xDDDDDDDDDDDDDdddd igual se va violar gente en ranked, he dicho. Los cambios internos de Masteries y Summoner Spells are thnx :3
Fizz, the Tidal Trickster
- Urchin Strike
- Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
- Seastone Trident
- Passive: Fizz's attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
- Active: Fizz's attacks are empowered, dealing additional magic damage and causing grievous wounds to his opponents.
- Playful / Trickster
- Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or hop off to another location
- Chum the Waters (Ultimate)
- Fizz flings a fish that can bind itself onto enemy champions - After a brief delay, a Shark will emerge from the earth to eat the fish, dealing damage and knocking back all enemy champions.
- Nimble Fighter (Passive)
- Fizz's dexterity allows him to ignore unit collision and take less damage from basic attacks.
Akali
- Twin Disciplines
- Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%
- Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage
- Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%
- Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power
- Mark of the Assassin
- Projectile base damage and proc base damage reduced to 45/70/95/120/145 from 50/75/100/125/150
Básicamente, le reducen el Spell Vamp y el Daño. Fijo la mara ya no quiere que se haga invi xD wtf y para quotear a ltlink(su main es akali):
''mira mae
te digo porque el nerf a akali
y ponelo en el blog si queres
observe que en los masteries
hay una mastery que da 3% de spell vamp
y otro ahi en offensive
que da 3% de lifesteal
XD
por eso el nerf''
Nerfs a: Cait(le reducen el movement speed, WOW! BUEN NERF! YA NO VA SER OP!), Graves, Kass(el rango de casteo de Null Sphere es reducido), Kog'Maw, Nocturne, Sion y Sona.
Buffs a: Corki, Kass(el daño de Force Pull escala más rápido en daño pero el daño final es el mismo), Malphite(WHAT THE FUCK?), Master Yi, Miss Fortune, Olaf, Orianna y Tristana.
Katarina
- Shunpo
- Now moves Katarina in front of the target
- When Killer Instincts is active, Katarina moves behind the target
Esto se siente bien RAPEINYOURFACE.
Y ahora, lo mejor.
Summoner Spells:
- Clairvoyance
- Cooldown increased to 70 seconds from 55
- Improved Clairvoyance increases duration by 2 seconds, down from 4 and no longer reduces the cooldown
- Cleanse
- Now cleanses summoner spell debuffs such as Exhaust's movement speed and damage reduction and Ignite's damage over time
- Cooldown increased to 210 seconds from 150 seconds
- Improved Cleanse no longer reduces cooldown, but now extends the secondary disable reduction buff by 1 second
- Exhaust
- Duration reduced to 2.5 seconds from 3 seconds
- Improved Exhaust no longer increases the duration
- Flash
- Cooldown increased to 265 seconds from 255 seconds
- Range reduced to 400 from 450
- Fortify
- Removed
- Garrison
- Now usable at Summoner Level 1, down from Summoner Level 4
- Ghost
- Now improved in the Offense Mastery tree instead of Utility
- Heal
- Heal amount per level increased to 25 from 20
- Improved Heal no longer reduces the cooldown but now increases the amount healed by 15%
- Promote
- Added to Summoner's Rift
- Promotes the nearest allied siege minion, increasing its attack range, health, armor, and magic resist. 180 second cooldown base.
- Improved in the Utility tree - Improved Promote increases the defensive bonus stats of promoted minions by 15%
- Now usable at Summoner Level 8 (on both the Crystal Scar and Summoner's Rift), up from Summoner Level 1
- Rally
- Removed
- Revive
- Health bonus upon reviving is now innate to the spell (as opposed to requiring Improved Revive)
- Improved Revive now grants a 125% movement speed increase upon revival (Improved Revive no longer grants a 225% movement speed increase)
- Smite
- Now improved in the Defense tree instead of Offense
- Improved Smite no longer reduces cooldown but the gold gained on cast is increased to 10 from 5
- Cooldown reduced to 70 seconds from 75 seconds
- Surge *New*
- Empowers your champion, increasing ability power by 10-78 (depending on level) and attack speed by 35% for 12 seconds (220 second cooldown)
- Improved Surge increases the attack speed bonus to 40% and ability power gained by 10%
- Usable at summoner level 1
- Teleport
- Summoner's Insight no longer reduces cooldown
La página del cambio de los Masteries está demasiado bonita, asi que les voy un link ---> Masteries
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