lunes, 31 de octubre de 2011

LoL Patch v1.0.0.128 - Lo que me importa

Para empezar, tenemos un nuevo champion :D fijo 6300ips, pero vale!! Es una maje que se convierte en Dragón, obviamente me recuerda al Davion de DotA <3 fuck yeah! Era tan chiquito y rechonchito y otro pedo <3 lo amo... pero bueno, aqui están los patch notes:

Shyvana, the Half-Dragon
  • Twin Bite
    • Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
    • Dragon Form: Twin Bite cleaves all units in front of Shyvana.
  • Burnout
    • Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time.
    • Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.
  • Flame Breath
    • Shyvana unleashes a fireball that deals magic damage and melts the target's Armor for 4 seconds.
    • Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.
  • Dragon's Descent (Ultimate)
    • Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
    • Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.
  • Fury of the Dragonborn (Passive)
    • Shyvana's melee attacks enhance her abilities.
    • Twin Bite - Reduces the cooldown by 0.5 seconds.
    • Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
    • Flame Breath - Deals 20% of the ability's damage to debuffed targets.
    • Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.
Cambios:

Nerfs a: Caitlyn(daño reducido, rango para poner las trampas reducido), Graves(reducen daño, buff duration y cantidad de stacks del pasivo), Talon.

Buffs a: Amumu(incrementan el rango de atk O.o), Olaf, Shaco, Wukong.

Le hicieron varios cambios a Dominion:

  • Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
Independientemente de la diferencia de score, el tiempo de respawn es +2/-2
  • Crystal Scar's Aura armor penetration reduced to 12% from 15%
El aura de armor penetration reducido de 15% a 12%
  • Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
El score de cada quien por asistir en una captura o neutralización de un punto incrementado a 25 en vez de 10
  • Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
Este cambio me gusta bastante. Garrison ahora ya no es target, si no que le da el buff a la torre más cercana
  • Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
  • Fixed a bug where capture points could be moved off of their platforms
  • Fixed a crash when audio was disabled
Si quieren leer con más detalle, pueden ir a este link ---> LoL Patch Notes

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